AI Insights · Timothy · October 2023
Top 5 Paid Games on iOS in Sweden Q3 2023
Discover the performance trends of the top 5 paid games on iOS in Sweden during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 paid games on iOS in Sweden showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.
Geometry Dash Lite, developed by RobTop Games AB, saw a notable increase in weekly downloads, starting at 3.4K at the end of June and reaching approximately 4.7K by the last week of September. The game also maintained a consistent weekly active user base, peaking at around 55.8K in late July and stabilizing at roughly 51.8K by the end of the quarter.
Spider Solitaire: Card Game from MobilityWare experienced fluctuations in its weekly revenue, with peaks around $71 in mid-August and $57 in mid-September. The game's weekly downloads saw a significant drop, starting from 1.3K in late June and falling to just about 100 by the end of September. Despite this, the game maintained a moderate active user base, peaking at 8.2K in late July and ending the quarter with approximately 6.4K users.
Solitaire, also by MobilityWare, showed a steady increase in weekly revenue, reaching about $188 in the third week of August. Weekly downloads remained relatively stable, averaging around 500 to 600 downloads per week, with a slight dip to 213 by the end of September. The game’s active user numbers fluctuated, peaking at 182.1K in mid-August and ending the quarter at approximately 153.2K.
Cut the Rope by ZeptoLab UK Limited had variable weekly revenue, peaking at around $101 in late July. The game’s weekly downloads saw an increase mid-quarter, reaching 442 in mid-September, but dropped to 128 by the end of the quarter. The active users followed a similar pattern, peaking at 837 in mid-August and ending at 594.
Vector: Parkour Run by Nekki Limited experienced a modest increase in weekly revenue, peaking at $48 in mid-July. However, weekly downloads showed a declining trend, starting at 524 in early July and dropping to 37 by the end of September. The game’s active user base also declined, from a peak of 804 in mid-July to just 130 by the end of the quarter.
These insights highlight the dynamic nature of the mobile gaming market in Sweden. For more detailed insights and data, visit Sensor Tower.